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![]() Fraser Brown took a look at it while it was in early access, and found an intriguing web of systems, sadly under-populated. ![]() I'd like to think that Dustwind's developers agree, as their game bears more than a passing resemblance. Yes, it had its balance and structure issues, but it had an interesting combat engine. I've always thought that Fallout Tactics got an unfairly bad rap.
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